RidDev Studios

Changelog

Release notes for RIDDEV Studios. Get the latest version from the download page.

0.3.6

12 October 2026
  • MLO relocation keeps recognized GTA area maps in place while moving custom MLO maps together.
  • Cleaner MLO tools, coordinate paste, refreshed previews and complete FiveM resource exports.
  • Multi-livery selection and previews, with Photoshop saves targeting the correct texture.
  • Livery Maker UV template preview in the right panel.
  • Corrected YTD export and RPF extraction resource headers.

0.3.5

10 October 2026
  • Corrected installer: installs to Program Files with administrator approval and migrates the current user’s registered AppData copy. Existing v0.3.5 users must run the new installer manually.
  • NEW: Face Skin Maker — face textures from photos, male and female 3D previews and editable beauty layers.
  • NEW: Tattoo Maker — import PNG designs, position tattoos in 3D, save projects and export collections.
  • 10 languages: English, Spanish, French, German, Portuguese, Italian, Russian, Simplified Chinese, Japanese and Arabic, with Arabic right-to-left support.
  • Faster vehicle previews and improved livery rendering and texture-specific UV templates.
  • RISMART: switch vehicles while retaining edits and export the resource or all edited resources.
  • Cleaner Vehicle Editor and RISMART panels with clearer modes and collapsible panels.
  • Smaller installation: about 496 MB downloaded, including a 209 MB starter catalogue. Download the optional full library from Settings with background progress and pause/resume.
  • Fixed texture-editing missing-file errors and the Settings-page crash.

0.3.4 · Beta

6 October 2026
  • MLO tools for working with maps and interiors.
  • Improved Weapons page and weapon editing workflow.
  • RPF Explorer: browse archives and extract files or complete folders.
  • Vehicle Editor: customise parts and remove or replace badges.
  • Improved Livery Maker and Generator with guided steps.
  • Siren Lights Builder with more emergency lighting options.
  • Beta testing — share feedback through Discord.