RidDev Studios

About

Built for seriousFiveM creators

A production-grade desktop toolkit for GTA V and FiveM — from livery design to full resource deployment, with direct control over every file.

What you can do

Everything in one toolkit

RidDev Studios covers the real pipeline FiveM creators live in — from raw assets to a fully deployable resource.

Vehicle Livery

Paint and package liveries with UV template support and full YTD texture export.

Debadging

Strip factory badges cleanly with mesh-aware tooling — no corruption, no guesswork.

Clothing Editor

Author EUP-style clothing components with proper drawable naming and pack conventions.

Weapon Tools

Iterate on weapon meta, asset variations, and attachment layout with precision.

Resource Merger

Fold everything into a deployable FiveM resource with clean fxmanifest output.

FiveM Native

Built around live-server packaging expectations — readable structure, fewer fragile steps.

Our philosophy

Close to the metal, not close to magic

RidDev Studios is a production-grade desktop editor for people who want direct control over GTA V formats — not a one-click magic installer. You work close to the metal: textures, drawables, metadata — with guardrails and tooling that understand FiveM packaging expectations.

Whether you are shipping a vehicle pack, a department uniform set, or a weapon overhaul, the goal is the same — predictable files, readable structure, and fewer fragile manual steps.

“Predictable files, readable structure, and fewer fragile manual steps.”

Built for creators who ship real content on live FiveM servers.

Vehicle liveryDebadgingClothing editorWeapon modsResource merger

Community

Follow the build

Roadmaps, early builds, and support all land in Discord first. Jump in to follow along, report bugs, or suggest features.

Join Discord
Service status